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How to calculate who owes who when you stack multiple games on the same round.

The Stacking Problem How Each Game Settles Worked Scenario: Skins + Nassau + Dots The Netting Step Fewest Payments Optimization Understanding Your Exposure How bagboy Calculates Payouts FAQ

The Stacking Problem

A golf payout calculator determines the net amount each player owes or is owed after a round that includes multiple side games running simultaneously. Most golf groups do not play just one game. A typical Saturday foursome might run skins, a Nassau, and closest-to-the-pin on par threes, all on the same eighteen holes. Each game has its own scoring rules, its own settlement logic, and its own handicap implications. The challenge is combining everything into a single clean answer: who pays who, and how much.

On paper, this means calculating each game separately, building a pairwise ledger for every combination of players, and then netting all the debts into the fewest possible payments. For four players with three games running, that can be twelve or more individual calculations before you even start netting.

How Each Game Settles

Before you can net everything together, you need to settle each game independently. Here is how the most common formats produce their payout:

Skins

Pairwise settlement. Each player's skins are compared against each other player individually. If you won 5 skins and your opponent won 3, they owe you 2 skins times the per-skin value. In a foursome, that is six pairwise calculations.

Nassau

Three matches in one: front nine, back nine, overall eighteen. Each is settled separately. Add presses on top of those three base bets. A Nassau with two presses is five separate match results, each producing a pairwise payment between the two sides.

Dots (Nines / Garbage)

Nine points distributed per hole among three players (5-3-1, 4-3-2, or 3-3-3 depending on ties). At the end, each player's point total is compared pairwise and multiplied by the per-point value.

Wolf

Per-hole team game with rotating partners. Points accumulate over eighteen holes and settle pairwise at the end based on the net point total.

Match Play

Fixed payout per match. Win the match and collect the agreed amount. Lose it and pay. Draw and nobody pays. Presses add separate fixed-amount matches.

Vegas

Point differential between two teams, per hole, summed over eighteen holes. The net point total is multiplied by the per-point value. One settlement between the two teams, split per player.

Worked Scenario: Skins + Nassau + Dots

Four players: Alex, Ben, Chris, and Dana. They play the following games on one round:

Step 1: Settle Skins

After 18 holes, the skin totals are: Alex 5, Ben 3, Chris 6, Dana 4.

MatchupSkin DifferencePayout
Alex vs Ben5 - 3 = 2Ben owes Alex $10
Alex vs Chris6 - 5 = 1Alex owes Chris $5
Alex vs Dana5 - 4 = 1Dana owes Alex $5
Ben vs Chris6 - 3 = 3Ben owes Chris $15
Ben vs Dana4 - 3 = 1Ben owes Dana $5
Chris vs Dana6 - 4 = 2Dana owes Chris $10

Step 2: Settle Nassau

Each player plays a separate match against each other player on the front 9, back 9, and overall 18. That is six matches, each with three bets, for a total of eighteen bet outcomes. Here are the results:

MatchupFrontBackOverallNet
Alex vs BenAlexBenAlexAlex +$10
Alex vs ChrisPushChrisChrisChris +$20
Alex vs DanaAlexAlexAlexAlex +$30
Ben vs ChrisChrisChrisChrisChris +$30
Ben vs DanaPushBenBenBen +$20
Chris vs DanaChrisPushChrisChris +$20

Step 3: Settle Closest to the Pin

Hole 4: Alex ($5 from each = $15 in). Hole 8: Chris ($15 in). Hole 12: Chris ($15 in). Hole 16: Dana ($15 in). Each winner collects $5 from each of the other three players.

The Netting Step

Now combine all three games into one ledger. For each pair of players, add up everything owed across skins, Nassau, and closest-to-the-pin:

MatchupSkinsNassauCTPNet
Alex vs BenBen owes $10Ben owes $10Alex owes $5 (hole 8, 12 Chris won; hole 16 Dana won) -- see belowBen owes Alex $15
Alex vs ChrisAlex owes $5Alex owes $20Alex owes $5 (Chris won 2 CTPs)Alex owes Chris $30
Alex vs DanaDana owes $5Dana owes $30Alex owes $5 (Dana won 1 CTP)Dana owes Alex $30
Ben vs ChrisBen owes $15Ben owes $30Ben owes $10 (Chris CTPs)Ben owes Chris $55
Ben vs DanaBen owes $5Dana owes $20Ben owes $5 (Dana CTP)Dana owes Ben $10
Chris vs DanaDana owes $10Dana owes $20Dana owes $5 (Chris CTPs); Chris owes $5 (Dana CTP)Dana owes Chris $30

This is already ten minutes of math in the parking lot, and the example above uses simple numbers with no presses and gross skins. Add handicap strokes, two Nassau presses, and net skins, and the calculation time doubles.

Fewest Payments Optimization

The ledger above shows six separate debts. But some of these can be simplified. If Alex owes Chris $30 and Chris owes Alex $5 from another game, the net is Alex owes Chris $25 -- one payment instead of two. For four players, the netting algorithm reduces the number of payments from up to six down to as few as three.

The "fewest payments" optimization finds the minimal set of transactions that settles all debts:

  1. Calculate each player's net position (total wins minus total losses across all games).
  2. Players with a positive net are owed money. Players with a negative net owe money.
  3. Match the largest debtor with the largest creditor. Pay the smaller of the two amounts. One of them is now settled.
  4. Repeat until all debts are cleared.

In our example, the net positions might be: Chris +$85, Alex +$15, Ben -$45, Dana -$55. Dana pays Chris $55. Ben pays Chris $30. Ben pays Alex $15. Three payments settle everything.

Understanding Your Exposure

Before the round starts, know your maximum exposure. Here is a quick formula for a four-player round:

GameMax Exposure per Player
Skins ($5/skin)$90 (lose all 18 skins to 3 opponents)
Nassau ($10/bet, no press)$90 (lose all 3 bets to 3 opponents)
Nassau ($10/bet, 2 presses)$150 (5 bets to 3 opponents)
CTP ($5/hole, 4 holes)$20 (win nothing, pay $5 on each)

Stacking skins + Nassau + CTP at these rates means a theoretical maximum loss of about $200, though in practice the actual swing for most players is $30-80.

How bagboy Calculates Payouts

bagboy eliminates every step of the manual process:

One tap to settle.

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Payout Calculator FAQ

What is the most common game stack?

Skins + Nassau is the most popular combination. Skins give each hole individual drama, and the Nassau provides a match play structure for the front, back, and overall. Many groups add closest-to-the-pin on par threes as a bonus.

Does bagboy handle more than four players?

Yes. bagboy supports any group size. The pairwise calculations scale automatically -- a five-player game has ten pairs, a six-player game has fifteen. The app handles the math regardless of group size.

Can I add a game mid-round?

Yes. If your group decides to add skins on the fourth tee, you can add the game and it will apply from that hole forward. bagboy tracks exactly which holes each game covers.

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