Golf Games for
Any Group Size
Which formats work for 2 players, 3, 4, 5, 6, 8, or 12+ — and how to organize multi-group events.
Which Games Work for Which Group Size
Not every golf game works for every group size. Wolf needs exactly four. Vegas needs exactly four. Nines needs exactly three. Skins works for any number from two to twelve or more. Picking the wrong format for your headcount leads to either a watered-down experience or outright confusion. Here is the definitive breakdown of what works, what does not, and what to play when your group is bigger than a single foursome.
| Group Size | Best Games | Also Works | Does Not Work |
|---|---|---|---|
| 2 | Nassau, Match Play | Skins, Stroke Play | Wolf, Vegas, Nines, Sixes |
| 3 | Nines, Skins | Three-way Nassau, Stableford | Wolf, Vegas, Sixes |
| 4 | Wolf, Nassau, Skins | Vegas, Sixes, Match Play | Nines |
| 5 | Skins, Stableford | Stroke Play | Wolf, Vegas, Nines, Sixes |
| 6 | Skins, Team Nassau | Stableford, Stroke Play | Wolf, Vegas, Nines |
| 8+ | Skins, Stableford | Tournament formats | Wolf, Vegas, Nines, Sixes |
2 Players
A twosome is the purest form of golf competition. Every format is head to head. There is no partner to bail you out, no field to hide in.
Play this: Nassau ($5-5-5 with auto-press at 2-down). The three-bet structure keeps the round alive even if one player gets hot early. Presses guarantee the back nine matters. Stack skins on top for hole-by-hole excitement.
Also good: Straight match play if you want simplicity. Skins if you want less structure. Stableford if the handicap gap is wide.
Avoid: Wolf (needs four), Vegas (needs four), Nines (needs three). Two-player skins works but produces more ties and fewer outright wins than larger groups.
3 Players
Threesomes are the trickiest group for side games. Most formats were designed for twos or fours. These are the games built specifically for three:
Play this: Nines ($1/point) plus skins ($3/skin). Nines distributes nine points per hole among the three players (5-3-1 for a clear winner, ties split). It keeps every player in every hole without anyone sitting out. Skins layers individual drama on top.
Also good: Three-way Nassau, where each of the three player-pairs has its own match running simultaneously (A vs. B, A vs. C, B vs. C). It creates a lot of action but needs careful tracking — which is exactly what the app does.
Avoid: Wolf (needs four), Vegas (needs four), Sixes (needs four). Two of the three players playing a Nassau while the third watches is not a real game.
4 Players
Four is the magic number. Nearly every golf game was designed for a foursome. You have the most options:
For strategists: Wolf ($2/point). The rotating wolf, the partner picks, the lone wolf declarations — nothing else creates this much decision-making and trash talk. It is the best four-player game ever designed.
For social rounds: Nassau ($5-5-5) plus skins ($3/skin) plus dots ($1/dot). Three layers of competition, all easy to follow. The Nassau provides the match structure. Skins adds the big moments. Dots reward the bonus achievements.
For team play: Vegas ($0.25/point). Two teams of two combining scores. The birdie flip creates the wildest point swings in any golf game. Fair warning: set the per-point value low. Vegas points add up faster than you expect.
For fairness: Sixes. Rotating partners every six holes means everyone plays with and against everyone. The result does not hinge on one partnership. It is the fairest team format for four players.
5 Players
Five is an awkward number. Most team games need even groups, and Wolf and Vegas require exactly four. Here is what works:
Play this: Skins ($5/skin). Skins scales perfectly to five. More players means more competition per hole, more ties, bigger carryovers. Five-player skins is genuinely exciting — a skin that carries two holes with five players chasing it is a real prize.
Also good: Individual Stableford. Points-based scoring works with any group size. Everyone earns points independently. Highest total wins. It also keeps pace of play up because players pick up when they are out of the hole.
Split into groups: If you have five, consider splitting into a threesome and a twosome playing on the same course. The threesome plays Nines. The twosome plays a Nassau. Everyone meets at the bar.
6 Players
Six players usually means two threesomes or splitting into a foursome and a twosome. But if you want one game that keeps all six connected:
Play this: Skins across all six players. More players means more ties, more carryovers, and bigger swings. A six-player skins game where a skin has carried four holes is worth five skins to whoever takes it — that is a real moment.
Also good: Team Nassau with three two-player teams. Each pair plays a match against each of the other two pairs. Three simultaneous Nassau matches across the group. It is a lot to track — but again, the app handles it.
Split approach: Two threesomes, each playing Nines and skins within their group, with a cross-group skins game running across all six. That gives you within-group competition and between-group competition.
8+ Players — Big Groups
With eight or more players, you are beyond what a single-format side game can handle. The answer is either a universal format or a tournament.
Universal formats that scale:
- Skins. Works with any number. Eight-player skins means almost every hole ties and carryovers build fast. When a skin finally gets won, it is a massive payout. The drama scales with the group size.
- Stableford. Points-based, individual, works for any headcount. Great for shotgun-start outings where groups are split across the course.
- Stroke play with net scoring. The simplest large-group format. Lowest net score wins. Works for corporate outings, charity events, and any situation where you need one winner from a big field.
Multi-Group Tournaments With bagboy
When your group is too big for a single scorecard, bagboy tournaments tie multiple groups together on a shared leaderboard. Here is how it works:
- Create a tournament. Set the format (stroke play, Stableford, match play brackets), the number of rounds, and the scoring.
- Multiple groups play simultaneously. Each foursome (or threesome) plays their own round on their own scorecard. All scores feed into the tournament leaderboard in real time.
- Live leaderboard. Every group can follow the overall standings as they play. You know whether you need a birdie on eighteen to take the lead before you tee off.
- Brackets. For match play tournaments, bagboy handles seeding, matchups, and bracket advancement.
- Multi-day events. Golf trips, member-guests, crew championships — run multiple rounds over multiple days with a running leaderboard.
Tournaments are the answer for company outings, crew championships, buddy trips, and any event with more players than fit in one group. Each group still runs their own side games (skins, Nassau, Wolf) within the foursome. The tournament adds the cross-group competition on top.
How bagboy Scales
bagboy runs games at every scale:
- 2 players: Nassau, skins, match play — all on one card.
- 3 players: Nines, skins, three-way Nassau.
- 4 players: Wolf, Nassau, skins, Vegas, Sixes, dots — any combination.
- 5-6 players: Skins, Stableford, split-group formats.
- 8+ players: Tournaments with multiple groups on a shared leaderboard.
The app handles handicap strokes, game calculations, settlement, and live scoring at every level. Whether you are a twosome playing a $2 Nassau or a twenty-person crew championship with match play brackets, bagboy runs it.
Any size. Any game. One app.
From a twosome Nassau to a twenty-player tournament. Free for iPhone.
Download bagboy →FAQ
Can different groups in a tournament play different side games?
Yes. Each group within a tournament runs their own scorecard with their own side games. The tournament leaderboard tracks the cross-group format (usually stroke play or Stableford). Your foursome can play Wolf and skins within the group while contributing to the tournament leaderboard.
What is the best game for a golf trip?
Set up a bagboy tournament for the trip. Each round uses whatever format the group agrees on. The tournament leaderboard tracks the overall standings across all rounds. Crown the trip champion at the end. Individual rounds can still have their own side games.
Can I run skins with 10 or 12 players?
Yes. Skins works with any number. With that many players, most holes will tie, and carryovers will build to huge values. It is actually more exciting with big groups because the payouts are larger and less frequent.